Hero Racer: Triple Tour
By @Blackwing
Steer a red sports car through heavy traffic, dodging trucks and oil while ramming heart cars to stay fueled.
How to play
- Steer your car left or right to switch lanes.
- Dodge blue cars, yellow cars, long trucks, and oil spills.
- Ram into the white heart cars to refill your fuel tank.
- Survive the distance to advance to the next stage.
Controls
- Touch
- Tap the left or right buttons, or drag on the screen to steer.
- Keyboard
- Use the Left and Right arrow keys to steer your car.
- Mouse
- Click and drag left or right on the game area to steer.
More about this game
In Hero Racer: Triple Tour, your goal is to conquer three distinct environments—Forest, Desert, and City—on a single tank of gas. You must weave through lanes of traffic, avoiding trucks, regular cars, and oil spills that damage your car and drain your fuel. Your fuel constantly depletes, so you must ram into white heart cars to refill it. A run ends if your fuel hits zero or you clear all three stages.
Tips
- White heart cars restore 35 fuel and award 500 points. Since your maximum fuel is capped at 100, try to collect them right before you run low to maximize the benefit.
- Hitting an oil spill drains 16 fuel, while crashing into regular cars or long trucks drains 22 fuel and deducts 150 points. Memorize these penalties to make split-second dodging decisions.
- Traffic gets faster and denser as you progress to the Desert and City stages. Additionally, your base fuel drain increases by 9% with each new stage, requiring more aggressive refueling.
Questions
How many stages are in the game?
There are exactly three stages to conquer: Forest Run, Desert Dash, and Neon City. You must clear all three in a single run to become the Triple Tour Champion.
Why did my run suddenly end?
Your game ends immediately if your fuel meter reaches 0%. Your fuel drains constantly at a rate of 4.6 per second, and hitting obstacles removes large chunks of it.
How is my final score calculated?
You earn 25 points for passing vehicles and 500 points for hitting fuel cars. Clearing a stage grants a 1500-point bonus plus 25 extra points for every percent of fuel remaining.