About this game

Biome Warden: Purge the Blight

By @carlomigs

  • Action
  • Arcade

Hold ground in blighted altar zones to cleanse them while surviving waves of corrupted enemies.

How to play

  1. Move your warden toward one of the three altar zones on the minimap.
  2. Stand inside the altar's radius to begin purifying the biome.
  3. Shoot incoming crawlers, wisps, and brutes before they damage your core.
  4. Collect yellow power orbs dropped by enemies to upgrade your stats.
  5. Fully cleanse all three altars before the corruption meter reaches 100%.

Controls

Touch
Use the left on-screen stick to move and the right stick to aim and shoot.
Keyboard
Use WASD or Arrow Keys to move, and Space to shoot in the direction you are facing.
Mouse
Click and drag on the game screen to aim and shoot your staff.
More about this game

In Biome Warden: Purge the Blight, your goal is to cleanse three corrupted regions: the Forest, Frost, and Volcano. You must stand within an altar's radius to fill its progress bar while enemies swarm you. As time passes and enemies spawn, the global corruption meter rises; if it hits 100%, or your core health drops to zero, the run ends. Defeated enemies drop orbs that permanently upgrade your damage, speed, or fire rate for the run.

Tips
  • Standing in an altar zone increases the corruption meter faster, so be prepared for heavier enemy waves while purifying.
  • If you are overwhelmed, step out of the altar zone to slow down the enemy spawns and recover.
  • Prioritize picking up power orbs quickly; they disappear after 18 seconds and provide crucial upgrades like healing or extra damage.
Questions

How do I heal my core?

You can heal your core by collecting power orbs dropped by defeated enemies. Some orbs will randomly restore 24 health points to your core.

What happens when I cleanse an altar?

When an altar reaches full progress, the biome is purified, the global corruption meter drops by 18%, and your progress is saved for future runs.

Why did my run end suddenly?

Your run will end if your core health reaches zero from enemy attacks, or if the global shrine corruption meter reaches 100%.

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