Neon Slash: Hyper Blade
By @Anne11
Swipe through glowing neon orbs in the correct direction while avoiding red hazards as the falling speed constantly increases.
How to play
- Watch the four lanes for glowing cyan, magenta, and gold orbs falling down the screen.
- Swipe through the regular orbs in the exact direction indicated by their inner arrows.
- Avoid touching or slashing the red hazard orbs that appear after the first eight seconds.
- Keep your combo alive by not letting any regular orbs drop past the bottom line.
Controls
- Touch
- Swipe across the screen to slash through the glowing energy orbs.
- Keyboard
- Press the arrow keys to slash in the corresponding direction of the target.
- Mouse
- Click and drag your cursor to slash through the falling glowing orbs.
More about this game
Neon Slash: Hyper Blade is an endless speed run where you slice through falling energy orbs across four lanes. The goal is to build a high score and combo streak by swiping through cyan, magenta, and gold targets in the direction of their arrows. As you survive, the game advances through 60-second stages, increasing the base speed and the frequency of red hazards. A run ends immediately if you slash a red hazard, or if you miss a total of ten regular orbs.
Tips
- Every ten consecutive combo points triggers a shockwave. Your score multiplier increases every eight combo points, capping out at a maximum multiplier of eight.
- Hazards start appearing after eight seconds, and their spawn rate increases slightly over time. Never swipe if a red orb is near your blade path.
- The falling speed jumps by 100 units every 60 seconds when you reach a new stage, which also increases your speed tier and base score.
Questions
How do I lose the game?
The run ends immediately if your blade touches a red hazard orb. You also lose if you miss a total of ten regular glowing orbs by letting them drop off the screen.
What happens when I miss an orb?
Missing a regular orb completely resets your current combo streak back to zero and adds one to your total miss counter. Ten misses will end your current run.
How is the score calculated?
Each slashed orb grants 100 points multiplied by your current speed tier and your combo multiplier. The combo multiplier increases by one for every eight consecutive orbs you slash.