About this game

Catch Frenzy

By @RajbirRathod

  • Arcade
  • Action

Slide your character left and right to catch falling items in your basket before they hit the ground.

How to play

  1. Slide your character left and right along the bottom rail.
  2. Position the basket directly under the falling items.
  3. Catch every item before it hits the floor.
  4. Keep catching as the items fall faster and spawn quicker.

Controls

Touch
Drag left and right to move your character.
Keyboard
Use the Left and Right Arrow keys or A and D to move.
Mouse
Click and drag left and right to move your character.
More about this game

In Catch Frenzy, your goal is to catch falling items like stars, sodas, paint splashes, and vinyl records in your basket. You control a character at the bottom of the screen, sliding them left and right along a designated rail. Every item you catch adds one point to your score and increases the speed of the falling items by 30 units. The delay between item spawns also decreases as your score grows, starting from a 790-millisecond delay. The game ends immediately if a single item hits the ground, requiring you to start over from zero points.

Tips
  • Keep your eyes near the top of the screen to spot where the next item will spawn, as the initial fall speed is 630 units.
  • Move your character continuously; don't wait for the item to get close to the ground, especially when the speed level multiplier increases.
  • The items speed up by 30 units per catch, so prepare for a rapid pace as your score grows past the first few points.
Questions

How do I lose?

The round ends instantly if you miss an item and it touches the ground. The missed item will be highlighted, and you will have to restart.

What items am I catching?

You catch stars, soda cans, paint splashes, and vinyl records. Each item has a different color trail, but they all behave the same way.

Does the game get harder?

Yes, the falling speed of the items increases by 30 units with every catch, and the delay between spawns decreases by 14 milliseconds per point.

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