This Is My Finger: The Toy
Drag the joints of a mechanical hand to snap them into custom poses.
How to play
- Select any segment of the mechanical fingers.
- Drag the segment to bend the joint.
- Listen for the click as it locks at a 15-degree angle.
- Pose all 15 joints to create a custom hand gesture.
- Press the reset button to flatten the hand and start over.
Controls
- Touch
- Drag a finger segment to bend its joint.
- Keyboard
- Not supported.
- Mouse
- Click and drag a finger segment to bend its joint.
More about this game
This Is My Finger: The Toy is a casual sandbox experience where you pose a mechanical hand. The goal is simply to experiment and create different hand gestures by bending the 15 available joints. Each joint snaps into place at 15-degree intervals, up to a maximum range of 75 degrees in either direction. The physics-based spring system makes the joints snap with a satisfying click. There is no win or lose condition, and a run ends whenever you decide to reset the hand or stop playing. You can adjust the hand scale, snap angle, and joint range in the settings.
Tips
- Each joint snaps at exactly 15-degree intervals, so use smooth drags to feel each click lock into place.
- The maximum bend for any joint is 75 degrees, meaning you can only bend a segment five clicks in one direction.
- You can bend the base, middle, and tip of each finger independently to create complex poses.
Questions
How many joints can I bend?
The mechanical hand has 15 joints in total, with three joints on each of the five fingers.
Can I bend the fingers backwards?
Yes, each joint can be bent up to 75 degrees in either direction from its flat starting position.
How do I reset the hand?
Click or tap the 'RESET HAND' button at the bottom of the screen to automatically flatten all joints back to the starting pose.