About this game

Jelly Arena Bumper

By @GaoSong

  • Action
  • Arcade

Charge your dash and bump three rival jellies off a shrinking arena to be the last one standing in this physics-based knockout competition.

How to play

  1. Drag to aim your jelly and charge your dash power up to the maximum limit.
  2. Release your hold to dash into the three rival jellies with high speed.
  3. Knock opponents off the edge of the arena by hitting them from advantageous angles.
  4. Stay on the platform as its radius shrinks by 205 units over 70 seconds.
  5. Survive until the other three jellies are eliminated to claim the sweet victory.

Controls

Touch
Drag to aim and charge your dash power, then release to launch your jelly.
Keyboard
Not supported.
Mouse
Click and drag to aim and charge your dash, then release to launch.
More about this game

Your goal is to be the last jelly remaining on the circular platform out of four total competitors. You drag to aim and charge your dash, then release to bump into opponents and knock them away. As the match progresses, the arena steadily shrinks over 70 seconds, making it much easier to fall off. The run ends when you are knocked off the platform by an aggressive rival or when you successfully eliminate all other jellies.

Tips
  • Hold your drag longer to build up to maximum dash power, giving you a base speed of 360 plus up to 1250 extra power for a stronger knockback.
  • Watch your dash cooldown carefully; you cannot dash again for exactly 1.05 seconds after launching, leaving you vulnerable to aggressive opponents.
  • Try to hit opponents from behind or the side; striking from an advantageous angle applies a 1.42x or 1.24x multiplier to your knockback force.
Questions

How do I knock out the other jellies?

You must dash into them with enough relative speed to push them off the edge of the circular arena. Hitting them harder pushes them further away.

Why can't I dash sometimes?

After you dash, there is a strict cooldown of 1.05 seconds before you can charge and dash again. A visual ring shows when your cooldown is finished.

What happens to the arena over time?

The arena shrinks over the course of 70 seconds, reducing its radius from 510 down by 205 units. The game warns you when the final squeeze begins.

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