About this game

Sunny Two: The Labrador of Law

By @MsBlazeWolfLeleTaylo

  • Adventure
  • Simulation

Play as a wise Labrador guiding a neighborhood through a misunderstanding by choosing how to stare, listen, and thump your tail.

How to play

  1. Read the neighbor's statement and observe the current situation carefully.
  2. Optionally, tap 'Talk back' to ask a question with a stare.
  3. Choose one of three available reactions to guide the conversation.
  4. Tap 'Thump to confirm' or 'Continue quietly' to proceed forward.
  5. Balance Unity, Judgement, and Peace to reach the best ending.

Controls

Touch
Tap buttons to choose reactions and talk back.
Keyboard
Not supported.
Mouse
Click buttons to choose reactions and talk back.
More about this game

In Sunny Two: The Labrador of Law, you play as a dog navigating a neighborhood dispute over a hosepipe. Your goal is to guide the neighbors toward understanding by choosing how to react to their statements. Each choice affects Unity, Judgement, and Peace meters. You can also 'talk back' by selecting a specific stare to hear a neighbor's thoughts before acting. The story ends after six scenes, with the outcome depending on your final stats, aiming for high Unity and Peace to win.

Tips
  • Talking back to a neighbor before making your final decision grants 3 Unity and reduces Judgement by 2, helping you achieve a better ending.
  • Confirming a supportive choice with a tail thump adds 5 Unity to your meter, which is crucial for reaching the goal of 72.
  • Harsh choices can cost up to 10 Peace, so balance your reactions carefully to ensure Jack's quiet afternoon remains undisturbed by the neighborhood drama.
Questions

How do I get the best ending?

To get the best ending, you need to reach 72 Unity, keep Peace at 60 or above, and keep Judgement at 70 or below by the end of the six scenes.

What does talking back do?

Talking back lets you choose a specific question for Sunny's stare, triggering a response from the neighbor. It also gives you a small Unity boost and lowers Judgement.

Why did my Peace go down?

Peace decreases when you choose harsh or confrontational reactions. Some choices can cost up to 10 Peace, so consider the impact on Jack's quiet afternoon before acting.

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