Automative Wars: Chaos
Survive a rapid-fire gauntlet of four distinct microgames by tapping and swiping before the 5.2-second timer runs out.
How to play
- Read the command during the transition screen before each round.
- Tap venues while avoiding windmills in Harry's venue hunt game.
- Tap the correct floating YES or NO words for Lisa.
- Mash the screen repeatedly to keep Pete's sleep meter full.
- Swipe up, down, left, or right matching Jack's directional cues.
Controls
- Touch
- Tap targets and mash the screen, or swipe to match directional cues.
- Keyboard
- Not supported.
- Mouse
- Click targets and click rapidly, or click and drag to swipe directions.
More about this game
Your goal is to survive as many rapid-fire microgames as possible before losing your 3 lives. The core loop cycles randomly between four distinct tasks: tapping venues, matching floating yes/no words, mashing the screen to keep a sleep meter full, and swiping in specific directions. Each round starts with a 5.2-second timer, but the game speed multiplier increases by 0.11 after every success, giving you significantly less time to react. A run ends when you fail three tasks.
Tips
- In Jack's game, you must drag your finger or mouse at least 90 pixels to register a valid directional swipe.
- Marie's hold time requires 16 rapid taps to fill the meter, but it constantly decays by 12 points per second.
- The game enters the Final Chorus phase once your speed multiplier reaches 1.72, drastically reducing your reaction time, so rely on audio cues.
Questions
How many lives do I start with?
You start with 3 lives. You lose one life every time you tap a wrong item, swipe the wrong way, or let the 5.2-second timer expire.
What happens when I tap a windmill?
Tapping a windmill in Harry's venue hunt immediately fails the microgame, costing you one life and triggering the next round.
How is my score calculated?
You earn a base of 100 points per microgame, plus bonus points based on your remaining time multiplied by the current speed level.