About this game

Monstercaster

By @FroztDCreator

  • Tower Defense
  • Strategy

Summon monsters and cast spells to defend five lanes from incoming waves of abominations before they breach your last castle ward.

How to play

  1. Select a Scroll from your deck at the bottom of the screen.
  2. Tap a glowing tile on the five-lane grid to summon a monster or cast a spell.
  3. Defeat incoming abominations to earn Life Crystals for your reserves.
  4. Tap an existing monster to buy health or damage upgrades using your crystals.
  5. Survive waves to heal your defenders by 8 HP and draft new Scrolls.

Controls

Touch
Tap a Scroll to select it, then tap a grid tile to place it.
Keyboard
Not supported.
Mouse
Click a Scroll to select it, then click a grid tile to place it.
More about this game

Your goal is to defend the last castle ward by holding five lanes against endless waves of enemies. You spend Life Crystals to summon monsters or cast spells on the grid. Defeating enemies earns you more crystals to summon new defenders or upgrade existing ones. Every five waves, you choose a new Scroll or passive upgrade to expand your options. The difficulty increases as faster Runners and acid-spitting Throwers appear. The run ends immediately if a single enemy breaches the bottom of the screen.

Tips
  • Acid Rain costs 2 crystals and damages enemies in a 3x3 area while slowing them for 5 seconds, making it great for grouped enemies.
  • Acid Slimes devour enemies on contact but take up to 9 seconds to digest them. Upgrading a Slime reduces its digestion time by 1 second.
  • Wood Trolls cost 4 crystals and have 115 HP. They deal melee damage across three lanes, making them excellent frontline defenders against multiple enemies.
Questions

How do I upgrade my monsters?

Tap a monster on the battlefield to open the upgrade menu. You can spend Life Crystals to increase its maximum health by 25 or boost its damage output by 30 percent. The cost increases with each upgrade level.

How do I get more Life Crystals?

You start the game with 9 Life Crystals. Each slain abomination grants 1 Life Crystal immediately. Additionally, clearing a wave gives you a bonus of 3 crystals to prepare for the next attack.

What happens at the end of a wave?

When you finish a wave, all surviving defenders automatically recover 8 HP. Every fifth wave you clear, you get to choose one permanent gift, like a new monster Scroll or a passive ability.

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