Sunny Two's Calming Quest
Guide Sunny Two around the school to find three grounding objects and help Lisa reach the quiet courtyard safely.
How to play
- Tap anywhere on the screen to move Sunny Two to that spot.
- Walk near the glowing headphones, blanket, or sensory toy to pick one up.
- Return to Lisa to deliver the object and boost her calm meter.
- Repeat this for all three items until Lisa is ready to move.
- Walk toward the quiet courtyard so Lisa follows you to safety.
Controls
- Touch
- Tap anywhere on the screen to guide Sunny Two to that location.
- Keyboard
- Press the arrow keys to move your target destination by 150 pixels.
- Mouse
- Click anywhere on the screen to guide Sunny Two to that location.
More about this game
In this gentle exploration game, your goal is to support Lisa by finding three specific grounding objects: headphones, a soft blanket, and a sensory toy. You control Sunny Two, moving around the school to pick up these items and bring them back to Lisa. As you explore, you must watch Lisa's calm meter. If she stands in a noisy area, her calm drains by 0.7 points per second. Delivering an item restores 26 points of calm. Once she has all three items, she will follow you. The run ends successfully when you guide her into the sunlit courtyard.
Tips
- Keep an eye on the busy areas marked with dashed red lines; standing inside them drains Lisa's calm meter quickly.
- You can only carry one grounding object at a time, so you must return to Lisa after picking up each item.
- If Lisa's calm meter reaches zero, she pauses and her calm resets to 22 percent, giving you a ten-second grace period to try again.
Questions
What happens if Lisa loses all her calm?
If her calm meter drops to zero, the game pauses briefly. Her meter resets to 22 percent, and you receive a ten-second grace period where her calm will not drain, allowing you to reposition.
How much calm does an item restore?
Every time you deliver one of the three grounding objects to Lisa, her calm meter instantly increases by 26 points, helping her handle the noisy school environment.
How do I win the game?
After you deliver the headphones, blanket, and sensory toy, Lisa will start following Sunny Two. Lead her into the green quiet courtyard to complete the quest.