Arcade Ticket Runner
Swipe across three lanes to dodge teens, collect tickets, and bank them at prize stations to meet your quota.
How to play
- Swipe left or right to switch between the three lanes.
- Collect ticket bundles to build up your carried stack.
- Run through prize stations to bank your tickets and charge your cane.
- Swipe up to deploy Jack's cane and knock away teens.
- Bank enough tickets before the 58-second timer expires to clear the floor.
Controls
- Touch
- Swipe left or right to change lanes, and swipe up to deploy the cane.
- Keyboard
- Use the Left and Right Arrow keys or A and D to change lanes, and Up Arrow or Space to use the cane.
- Mouse
- Click and drag left or right to change lanes, and drag up to deploy the cane.
More about this game
Arcade Ticket Runner puts you in charge of guarding Leena's massive ticket trail. You must weave through three lanes to avoid rushing teens while collecting bundles of tickets. To secure your score, you have to deposit carried tickets at prize stations. Banking tickets charges Jack's cane, which you can deploy to clear obstacles. If a teen hits you, you lose tickets. The run ends when the 58-second timer runs out, and you win if you meet the 55-ticket quota.
Tips
- Always prioritize banking at prize stations; carrying too many tickets risks losing up to 6 if a teen hits you.
- Save Jack's cane for emergencies when two or more lanes are blocked by rushing teens.
- Watch the lane indicators—prize stations will be announced so you can position yourself early.
Questions
How do I win a floor?
You need to bank at least 55 tickets at prize stations before the 58-second timer runs out. Banking more tickets can earn you up to 3 stars.
What happens if I hit a teen?
Hitting a teen causes you to drop up to 6 of your carried tickets. If you have no tickets left, the run ends immediately.
How do I use Jack's cane?
Banking tickets charges the cane meter. Once it reaches 100%, swipe up to deploy the cane, which will automatically knock away teens in front of you for 1.65 seconds.